Category: Processes
Designing Concurrent Systems on the BEAM - 2024-03-09
Principles and Strategies for Robust System Design
The Gnome Village - 2025-11-06
Threads fight. Gnomes cooperate.
Supervisors Are Managers - 2025-11-11
Build a village of gnomes, not a park of machines.
Gnomes, Domains, and Flows: Putting It Together - 2025-11-12
From checklist to a running payments path
Process Archetypes: The Roles in the Gnome Village - 2025-11-21
Every process has a job. Problems start when it has two.
Workers: Do One Job, Then Get Out of the Way - 2025-11-22
Short-lived processes, polite pools, and where people overcomplicate things
Resource Owners: One Process, One Piece of State - 2025-11-24
The boring, reliable center of most good systems
Routers: Processes That Only Decide Where Stuff Goes - 2025-11-26
The Gnome Village Mailmen
Gatekeepers: The Traffic Controllers of the Gnome Village - 2025-12-08
Processes that protect the system from the outside world, and from itself
Observers: The Watchful Gnomes of the Village - 2025-12-12
Processes that watch, restart, and enforce lifetimes